Your first Trial in five decisions
Your first Trial in five decisions gives the /guides/beginner reader a concrete decision without hiding the evidence boundary.
Start by reading the creature's live ability text and deciding whether you are mainly completing objectives, revealing information, controlling pursuit or protecting the team. Cross the door with the group, not several rooms ahead. When the map loads, identify the infection or puzzle, nearby cover, the return route and any corrupted movement before interacting. Preserve stamina until you know whether the objective drains it or an enemy can see you. Finish the room, break line of sight if pursued, and return through the door when the objective state is complete. During intermission, check teammates, items, Blessing offers and the next role gap before readying. This routine is slower than rushing the first prompt and much faster than losing a run because the whole team reacted without a plan.